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Before the kingdom, there was the free hills, the open sea, and a promise.

After the kingdom, a dream was lost to history.

Now, after a war threatened to destroy the Kingdom, the wind brings promise of a new day.

Two factions, from a time before you, have reawakened and beckon you to join them on their quest to rediscover history.

Will you heed the call?

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Freedom’s Soul & Guerrieri del Mare

The time before the Kingdom had multiple factions split across the land. While the King brutally subjugated his followers into this new reign, people of kindred spirit found safety in numbers. Two of these factions, Freedom’s Soul & Guerrieri del Mare, were the most well known within Bastion.

Freedom’s Soul believed in combating the Kingdom in every way they can, using whatever tactics they found suitable to survive, to help those who wished to oppose the King. Guerrieri del Mare, on the otherhand, believed that the people of the kingdom were a lost cause, those whom allowed themselves live subjegated instead of dying free, and found refuge near the sea.

The tale, as you have likely surmised, would one day lead to the Queen’s uprising. The tale of Freedom’s Soul, later known as the Kingdom Anarchists, would take part in a story that leads us to where we are today. Now, after the war with the deposed king ran amonk of the kingdom, some have raised up their old flag, while the commander of the Guerrieri del Mare makes a unexpected return to their home.

The power to shake the world has been discovered admist the war. Its location unknown, but the first clue is marked. Two powers wish to make a change in this world once more, and they ask upon you, one of the heroes of the Grabbit Kingdom, to join them.

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Freedom’s Soul

Predecessor of the Kingdom Anarchists

Reawakened to bring upon a better future for the people of the Kingdom, their way, without fighting the Queen’s war.  

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 Guerrieri del Mare

Battle-ready heroes of the sea, prepared to protect Grabbits & Humans from any threat.

Seeker’s of their own path. Unity by strength

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Choose a side and help them on their journey to the First Mark, the destination for the clue to change the world’s destiny, by performing the quests needed to press on.

Each team will have a map with symbols and a number representing what is needed to be done. Completing the task will move the team ahead, while completing tasks further along will not count until the ones that come before it are completed.

Challenge of the Soul or Challenge of the Heart are quests that will act as shortcuts, bypassing other quests if desired, but require completing a difficult task.

Each week there will be a new map, and achieving victory will reward the team with prizes.
And for those who seek a challenge, take on the side paths for extra rewards.

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Anthem Shards:

To be selected for one of the week’s rewards you must participate in at least one of the activities for your team.

When your team completes a week: One randomly given out Anthem Shard Pack to the team

Reaching a BONUS PRIZE – STAR spot: One randomly given out Anthem Shard pack to the team.
Must complete the win condition by the end of the week to get this included in the prize pool

Roles:

Completing the map first once – Freedom’s Spark / Sea’s Calling

Completing the map first twice – Freedom’s Hope / Guardians of the Sea

Completing the map first all three times  - True Anarchists / Leviathans

Great Grabbit Co. rewards:

Must be part of a GGC team to obtain these rewards. Rewards will be given retroactively to those that participate and make a team later.

Reaching a Golden Grabbit spot: 500 Grabbit Coins per Person

Completing a map: 500 Grabbit Coins

Completing a map first: 1000 Grabbit Coins